This work used hand gesture recognition to add virtual objects on top of a scene also recovered in real time. The system uses a passive wearable wide-angle camera and Andrew Davison's SLAM algorithm.
Saturday, 31 March 2012
Annotating 3D scenes in real time using hand gestures.
This work used hand gesture recognition to add virtual objects on top of a scene also recovered in real time. The system uses a passive wearable wide-angle camera and Andrew Davison's SLAM algorithm.
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