Dealing with real transparent objects for AR is challenging due to their lack of texture and visual features as well as the drastic changes in appearance as the background, illumination and camera pose change. In this work, we explore the use of a learning approach for classifying transparent objects from multiple images with the aim of both discovering such objects and building a 3D reconstruction to support convincing augmentations. We extract, classify and group small image patches using a fast graph-based segmentation and employ a probabilistic formulation for aggregating spatially consistent glass regions. We demonstrate our approach via analysis of the performance of glass region detection and example 3D reconstructions that allow virtual objects to interact with them.
From our paper: Alan Francisco Torres-Gomez, Walterio Mayol-Cuevas, Recognition and reconstruction of transparent objects for Augmented Reality. ISMAR 2014. PDF available at here.